Tuesday, March 15, 2016

What I expect from Oddworld: Soulstorm

EDIT: I have new feelings about Munch's Oddysee, and will post a review at some point. The posts I've made, which include the old views I had, will stay unedited, to showcase that my views have changed from then.



NO KIDDIE TONE: I hated Munch's Oddysee, not just because it was boring and not really funny, but because it felt like a dark Nickelodeon cartoon. That would be fine if this was a Nickelodeon series to begin with (Invader ZIM is a great example of a dark Nick cartoon), but it started off and continues to be a darkly comedic game series that deals with adult themes (corporations endangering and killing off natural species, stepping on the little guy, destruction of heritage, etc.). Munch treated these issues in a terrible way, and gave more focus on the style and humor than the the themes and story. Oddworld works best when all those elements are worked on simultaneously. It also made the humor very child-like, with a big example being dialogue. When you are able to possess a Slig, you can make them give insults. While you could do that in the first two games, they were made to sound like alarm or machine-like noises, adding to the "foreign civilization with it's own culture" feel the first two games shown. Here, they're in English, and very juvenile. "Poo-brain!", "Hey, Butt-wipe!", and others are not hilarious and disgusting, they're embarrassing.


MAKE IT CINEMATIC: All the games, even Munch, made you feel like you were watching, and playing through, an animated film, both with the cutscenes and the gameplay. If they can bring it to the next level with this game, I'll be very happy.


MAKE IT BEAUTIFUL: Oddworld's games are famed for being beautiful, with a level of detail that's usually reserved for feature films. Now that we have other games that have that same beauty, we need the company to truly step up the visual bar.

I truly hope Oddworld does Soulstorm justice, as I want to see them put out a truly beautiful, mature product.


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